JUEGO DE THE PAIR GAME BY SMART

THE PAIR GAME Creado por uno de mis mas Grandes Admiradores de este Lenguaje "SmartGenius " Se que aun no tengo los permisos de Obtener ciertos codigos, pero como siempre respetando los Derechos del Autor By SmartGenius


@Echo Off
@Title The Pair Game
@Mode Con Cols=30 Lines=12

Setlocal Enabledelayedexpansion
Color 0a
Colous Cursoroff

::Batch Game - The Pair Game
::Coded by SmartGenius
::Using COLOUS command from Bolivianito
::SmartGenius, Corp. 2010

:Load
Call :GenSymbols
Call :InitVars

:Init
Cls
Echo.
Echo. ÚÄÄÄÄÄÄ¿
Echo. ³°³°³°³°³°³°³ Puntaje:%Points%
Echo. ÃÄÅÄÅÄÅÄÅÄÅÄ´
Echo. ³°³°³°³°³°³°³
Echo. ÃÄÅÄÅÄÅÄÅÄÅÄ´
Echo. ³°³°³°³°³°³°³
Echo. ÃÄÅÄÅÄÅÄÅÄÅÄ´
Echo. ³°³°³°³°³°³°³
Echo. ÀÄÁÄÁÄÁÄÁÄÁÄÙ
Echo.

:Coord
Set /a "R+=1"
For /f "tokens=*" %%a in ('Colous Mouse') do (Call :Check %%a)
Colous 14 8 24,3 "!Points! "
If "%Pairs%"=="12" (
Colous 14 8 16,6 "You Win, press"
Colous 14 8 16,7 " any key to"
Colous 14 8 16,8 " restart game"
Pause >nul
Goto :Load
)
Goto :Coord

:Check
For /l %%X in (3,2,13) do (
For /l %%Y in (3,2,9) do (
If Defined O_%~2_%~3 (Goto :Eof)
If "%~2 %~3"=="%%X %%Y" (
Colous 12 8 %2,%3 !V_%~2_%~3!
If Not Defined Sel_1 (
Set "Sel_1=!V_%~2_%~3!"
Set "Pos_1=%~2,%~3"
Goto :Eof
)
If Not Defined Sel_2 (
Set "Sel_2=!V_%~2_%~3!"
Set "Pos_2=%~2,%~3"
)
If Not "!Sel_1!"=="!Sel_2!" (
Set /a "Points-=5"
Ping -n 2 localhost >nul
Colous 10 8 !Pos_1! $176
Colous 10 8 !Pos_2! $176
Set "Sel_1="
Set "Sel_2="
Goto :Eof
) else (
Set /a "Points+=10"
Set /a "Pairs+=1"
Ping -n 2 localhost >nul
Colous 0 8 !Pos_1! $219
Colous 0 8 !Pos_2! $219
Set "Sel_1="
Set "Sel_2="
Call :Def !Pos_1! !Pos_2!
Goto :Eof
))))
Goto :Eof

:Def
If "%~1"=="" Goto :Eof
Set "O_%~1_%~2=Nul"
Shift&Shift
Goto :Def

:GenSymbols
Set "Symbols=$001,$002,$003,$004,$005,$006,$011,$012,$014,$015,$020,$021"
For %%S in (%Symbols%) do (
Set /a "S+=1"
Set "Symbol_!S!=%%S"
)
Goto :Eof

:InitVars
For /l %%X in (3,2,13) do (
For /l %%Y in (3,2,9) do (
Call :Generate "%%X" "%%Y"
Set "O_%%X_%%Y="
))
Set /a "Points=0","Pairs=0"
Goto :Eof

:Generate
Set /a "RX=(!Random! %% 12)+1"
If Defined Sym_%RX% (Goto :Generate)
If Not Defined S1_%RX% (
Set "V_%~1_%~2=!Symbol_%RX%!"
Set "S1_%RX%=Nul"
Goto :Eof
)
If Not Defined S2_%RX% (
Set "V_%~1_%~2=!Symbol_%RX%!"
Set "S2_%RX%=Nul"
Goto :Eof
)
Set "Sym_%RX%=Nul"
Goto :Generate

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